5 Color Company, too much swag, use at your own risk.3-4 StarCity Games Open Columbus 1/30/16
Match 1-
(0-2) Abzan Blue
Game 1 -(loss) Collected company into 2 creatures won me the game, coco into 6 lands, scoop to game 2.
Game 2- (loss)same as above except only hit a den protector, also he out played me, ended 13th overall
Match 2-
(0-2) R/G Eldrazi
Game 1- (loss) Got down to the wire, then turn 6 Ugin, turn 7 World breaker, turn 8 Ugin.... couldnt do much
Game 2- (loss)Turn 2 Advocate, turn 3 advocate, turn 4 advocate, turn 5 explosive vegetation ... GG
Match 3-
(2-1) Abzan Allys
Game 1-(win) Coco into 2 Mantis riders turn 3 and then drew into reflector mages to keep board clear.
Game 2- (loss) Grindy game , took 35+ minutes, equal board state with no reasonable attacks he just drained me out with Drana's Emissary
Game 3-(win) Turn 3 Woodland wanderer as 6/6 turn four mantis rider, turn 5 coco mainphase 1 into 2 mantis riders.
Match 4-
(2-0) Abzan (just abzan)
Game 1- (win) Played more creatures and killed all his advocates, he couldnt do much.
Game 2-(win) another turn three wanderer 6/6, he developed a board state eventally while I only had a knuckleblade and wanderer and eventually coco into mantis rider knuckleblade for the win.
Match 5-
(2-1) Atarka Red ( Thopter Engineer version)Game 1-(Loss) Atarka Red..... Become Immense.. enough said.
Game 2-(Win) Managed to put up enough blockers and reflector mage'd enough stuff back to slow him down and waste his spells, hit collected company when he ran out of gas, win.
Game 3-(win) He kept a risky hand and kept drawing into his zurgos , meanwhile I had woodland wanderer and reflector mages.
Match 6-
(1-2) Atarka Red ( Tokens + heavy burn )
Game 1-(loss) They flooded the board with goblins by turn 4 and I had nothing that I could do started to come back after I collected company, but was in range of top deck burn spell. They got me 1 turn too soon
Game 2-(win) Arashin cleric came in clutch , gained me life and such , kept me alive long enough to get creatures out and win.
Game 3-(loss) Somehow drew into every burn spell and token generator, got me to 2 life , just in time for me to see every savage knuckleblade from cocos and drawing them. got them to 12, top deck atarkas command, I had dromokas command to counter the burn, next turn got them to 2 life they top decked a wild slash ..... feels bad.
Match 7-
(1-2) Mardu??I dont know exactly what he was playing because I did not see much of his deck other than crackling dooms and his apparently flawless sideboard tech.
Game 1-(Win) Duressed me turn 2 and kinda crapped himself when he saw anafenza knuckleblade mantis rider and a coco needless to say I won.
Game 2-(Loss) How do you board in 3 transgress the mind and see all three in your first four turns...? He played Kalitas which is apperently really good against this deck and shat on me... 4 side board cards by turn 5... okay.... learned my lesson about not cutting.
Game 3-(Loss)
Read game 2 . except with only 1 transgress.. and all of the crackling dooms. Goblin dark dwellers is also a thing... be careful.
Overall this deck is really fun to play. I wont be playing this anymore because it is really greedy with the splash black for anafenza.. but anafenza is really good. I never had a problem with the mana as it is, but if you wanted you could cut the matter reshapper.. it truthfully never had a great impact like the rest of the cards, probably would add a reflector mage because it wins games. especially when you reflect a tasigur. feels good. Other than that sideboard is pretty simple, modify it for you LGS meta and the meta to come. I will be running 4 color company in the future, mainly just trading out knuckleblades for deathmists, and adding more den protectors and such. Look at the decklist that got 2nd in Columbus and add mantis riders essentially. If you play against 4 color rally let me know, because I really dont know how well this match up is. Also, with sideboard I found that beastcallers are typically the weakest link always. Anywho..