The last deck in my series of Khans-block only Commander decks. This Mardu deck focuses around dash, as well as has a warrior and tokens sub-themes. Not much in the way of flyers, but it can go wide very quickly, and Impact Tremors can do some work if it's in your opening hand (20-ish triggers over the course of a 4-player game). Mob Rule can also be a blowout if you cast it right when the Abzan deck has multiple beefy creatures.

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Date added 9 years
Last updated 9 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

16 - 0 Rares

23 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Bird 3/4 W, Copy Clone, Dragon 4/4 R, Emblem Sarkhan, the Dragonspeaker, Goblin 1/1 R, Morph 2/2 C, Warrior 1/1 W, Warrior 2/1 B
Folders Khanmanders
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