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Enchantment (2)


So the idea is quite simple, put as many goblins on the battlefield! Then take the opponent down to goblin town. I only have the problem that early game goes quite slow, and that my Goblin Lackey doesn't come through

Also I think that against board controll I would have a problem (haven't tested that yet though).

The main combo would be Five-Alarm Fire + Krenko, Mob Boss so I could burn the opponent, if my goblins wouldn't come through. Also as a back-up (and for good measure) I added Voracious Dragon just in case.

P.S. I mostly play casual games with friends, so the legality of cards doesn't really concern me.

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Date added 6 years
Last updated 6 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

4 - 4 Mythic Rares

22 - 2 Rares

11 - 0 Uncommons

5 - 8 Commons

Cards 60
Avg. CMC 2.71
Tokens Goblin 1/1 R
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