Reaper King!

This is my in-progress Scarecrow/Changeling tribal deck!

It has a heavy focus on artifacts, and runs Jhoira, Weatherlight Captain to benefit off of those artifacts.

Win conditions in this deck are as follows:

Straight beatdown with tribal synergies and +1/+1 from Reaper King , Coat of Arms , etc.

Reaper King + Rite of Replication

Eerie Interlude + Reaper King

In general, this deck wins through damage after controlling the board with Reaper King

Ramp is provided by several artifacts, such as Urza's Incubator , Sol Ring , Commander's Sphere and other similar mana rocks. Additionally, this deck features several cards like Kodama's Reach and Farsight to get needed mana symbols and ramp quickly.

Card draw is powered by Rhystic Study , Jhoira, Weatherlight Captain , Kindred Discovery , and Consecration Sphinx

Destruction is primarily handled by Reaper King himself.

Needed Feedback

What I think this deck still needs is:

  • More card draw

  • Added tutors

  • More protection for Reaper King

  • More counterspells

What I don't know is what cards should be cut to add these, or how many to add.

Please let me know what cards you think are weakest in this deck, what I am missing, and any other feedback you may have.

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Date added 7 years
Last updated 5 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

62 - 0 Rares

16 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.48
Tokens Copy Clone
Folders Test Deck
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