The deck has everything you'd expect, but with some fun toys. The combos are the theme of the deck, but landing a confusion in the ranks or possibility storm makes for a strange game. Warp World can easily just end in a win if we get to shuffle anything over 20 cards in to the deck...and there's two sorcery spells in the deck for that reason..in case we need to possibility storm a gamble into warp world. Sometimes I'll throw Kiki into the command zone to change the game up a bit, which works good also.

If anyone tries their hand at the deck and has any suggestions or good times using it, leave a comment.

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

31 - 0 Rares

14 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.58
Tokens Copy Clone, Enchantment Golem 3/3 C, Goblin 1/1 R
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