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Goblins

Modern*

cpb0213


Maybeboard


Trying to pilot a Modern Goblins list. Tinkering with it and been to 2 modern FNMs now. First list went 1-3. This is the second list and went 2-2. All the losses have been very close, getting them within 1-2 life. Generally win by turn 4 even turn 3 a few times thanks for spirit guide :)

Suggested appreciated but mainly if you have had playtest experience with what you are suggesting please. I don't like Rabblemaster as sometimes I have to not attack all in one turn to mass an alpha or take care of a wormcoil engine first or something.

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The sideboard is what I am focusing most on at moment hence all the maybes. Trying to find the right number and what. Maybe a few tweaks to main board.

Decks I have faced at FNM:

Top Deck Control - loss, Splinter Twin - win, G/B rock - loss, R/G tron - loss, W Knights - win, U Tron - win, merfolk - loss, b/w tokens - loss

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

18 - 0 Rares

12 - 0 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 1.60
Tokens Goblin 1/1 R
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