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Mardu Control

Standard*

EtherealOne


Sideboard


Hey all, I played mardu control pre-rotation and looking to rebuild for this new standard. I have not been able to test the deck yet, this Friday I should be able to. Any input would be great. thanks

Removal:Harnessed lightning and grasp of darkness are two of the best removal spells in the format right now. I think they both are amazing. Fumigate is for midgame as the life gain can help stabilize. Ruinous Path is there for walkers and Emrakul.

Walkers:Liliana, the Last Hope is just amazing value. Has to be dealt with or her ultimate wins the game almost always.Nahiri, the Harbinger is very very good against the vehicles in the format. In addition, she can loot and eventually fetch a Goblin Dark-dwellers or Noxious Gearhulk for tons of value.Chandra, Flamecaller. If she hits and stays she wins the game pretty quick. Her minus can help clear the board and her 0 can help fix your hand.

Creatures:Goblin Dark-Dwellers just gets tons of card value, the 4/4 Menace body is decent as wellNoxious Gearhulk helps stabilize as removal and lifegain.Gonti is currently the card that I'm still struggling with. I think he can be good, but I might just want Kalitas there instead.

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Revision 1 See all

(8 years ago)

+4 Aether Hub main
+2 Anguished Unmaking side
+1 Blighted Fen main
+3 Evolving Wilds main
+3 Foreboding Ruins main
+3 Fragmentize side
+1 Geier Reach Sanitarium main
+2 Kalitas, Traitor of Ghet side
+3 Lost Legacy side
+4 Shambling Vent main
+4 Smoldering Marsh main
+1 Sorin, Grim Nemesis side
+4 Transgress the Mind side
Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 3 Mythic Rares

24 - 5 Rares

15 - 4 Uncommons

6 - 3 Commons

Cards 60
Avg. CMC 3.41
Tokens Elemental 3/1 R, Emblem Liliana, the Last Hope, Energy Reserve, Vampire Knight 1/1 B, Zombie 2/2 B
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