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Hey Everyone!

I was inspired to make this deck after being sick and tired of the absence of Control last standard and seeing Tezzerator in Modern. The deck aims to lock down and control the board while backing up that plan with counterspells and efficient artifacts. Usually you'll win games with bolts from Dynavolt Tower or by beating down with either of your Gearhulks.

I'm wondering if anyone has a suggestion for how to make this deck become more efficient and controlling.

Thank you!

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 3 Mythic Rares

19 - 3 Rares

17 - 6 Uncommons

8 - 3 Commons

Cards 60
Avg. CMC 2.82
Tokens Clue, Emblem Jace, Unraveler of Secrets, Energy Reserve
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