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Budget Merfolk commander that aim's to establish multiple win-conditions by utilizing tap-untap effects and generating an insane board around turn 8 to overwhelm players with several win-conditions options.

Win-cons in a preferable timeline:

  1. Poison counters (rush 1 player)
  2. Throne tap-out damage
  3. Brute-force with trample or unblockables

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Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

28 - 4 Rares

28 - 8 Uncommons

12 - 4 Commons

Cards 100
Avg. CMC 2.94
Tokens City's Blessing, Frog Lizard 3/3 G, Merfolk 1/1 U, Merfolk 1/1 U w/ Hexproof, Merfolk Wizard 1/1 U, Plant 0/2 G
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