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Enchantment (4)

Artifact (2)

Sorcery (6)


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Goblin Deck - Trying to playtest and figure out what will make it faster/more consistent. Of course, mono red aggro is not perfect; I want to be as close to perfection as possible. Trying out my outnumber instead of Fiery Impulse. I think I can have more than 2-3 goblins out at a time. How consistent awaits to be seen. I posted it here in order to use the practice simulator; Any suggestions or comments are appreciated!

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 6 Rares

19 - 3 Uncommons

17 - 6 Commons

Cards 60
Avg. CMC 1.93
Tokens Goblin 1/1 R
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