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Bant Collected Company Humans

Renegade Rallier and fetchlands in Modern allow you to play a Hatebears style game while utilizing Collected Company instead of Aether Vial. Tireless Tracker, Knight of the Reliquary and Rallier all have incredible synergy abusing fetchlands to get a ton of clues, make Reliquary huge and trigger revolt to return a toolbox of lands and one-two drops,including fetchlands for ramping, Ghost Quarters, Thalia, Thalia Lieutenant, Selfless Spirit, Hierarch and from the sideboard Scavenging Ooze, Pridemages, Meddling Mage (the list goes on...).

Champion can get enormous if played on turn one or before a Collected Company. Hierarch accelerates you into your three drops and turn three Company/Tracker get two clues. It also can add an additional point of attack on a turn one Champion.

Restoration Angel is pure value in this deck. Yes, it's not a Company hit, but it interacts with your game plan so nicely and often surprises opponents. It can re-trigger Rallier, Reflector Mage, Thalia's Lietuenant or just a Hierarch to get another counter on Champion/Lieutenant.

Dromoka's Command and Path to Exile provide some meaningful interaction to clear the board for your huge Human armies or remove dangerous threats. Command stands out because it doesn't give your opponent a land, and has extra utility against some matchups.

In the end, this is a speculative, semi-budget take on Bant Company. However, Humans are a powerful tribe in their own right. Champion and Lieutenant are powerful threats that demand answering and increase your clock significantly. Thalia is another human payoff that doesn't really disrupt your game plan as you have ramp to eliminate the drawback on casting Company. Ultimately, I don't know if the aggressive, snow-balling advantage of Lieutenant,Champion,Reflector Mage, Knight, and Tracker is better than the value of Voice of Resurgence, Courser of Kruphix, and Spell Queller.

Nonetheless, Rallier might be what Bant Company decks needed to jump up a tier in Modern. The additional mana acceleration and resilience prove significant against midrange/control decks and redundancy of hate/protection spells like Thalia, Selfless Spirit, Pridemage, and Ghost Quarter help against unfair and difficult to interact with decks like Affinity, Tron, and spell-based combo decks.

Thanks for reading, otherotter

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Date added 8 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

44 - 5 Rares

6 - 6 Uncommons

4 - 2 Commons

Cards 60
Avg. CMC 2.16
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