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Spirit tribal with aura synergy.

Tallowisp lets you pick up lots of auras depending on your need. Steel of the Godhead is great on both Drogskol Captain and Vassal Soul but if you need more cards you can grab a Flight of Fancy or if you fear removal you can get a Hyena Umbra depending on the board state. The two Mind Control are our main source of removal.

Kor Spiritdancer is the other part of the engine. Once you get both her and a Tallowisp out, things can start to get really silly.

Drogskol Captain buffs and protects the other spirits.

Sovereigns of Lost Alara are pretty self explanatory.

After a while you can hopefully slam down Bruna, Light of Alabaster and win with one stupidly powerful blow.

The main problem with the deck is that it's very dependent on finding a Tallowisp early to really get going. Without one it can limp along as a normal tribal deck if you get the captains out, but it will probably run out of cards and die.

Very fragile, but those games when you attack with a flying, unblockable, hexproof, lifelink 72/72 for the win makes it all worth it.

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Date added 11 years
Last updated 10 years
Legality

This deck is Casual legal.

Rarity (main - side)

2 - 2 Mythic Rares

10 - 7 Rares

16 - 3 Uncommons

12 - 3 Commons

Cards 60
Avg. CMC 2.94
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