This is my version of the Jeskai tempo/aggro deck. Looking for any feedback that might be beneficial to giving this deck the punch it needs. In its current state, at FNM I've finished 2nd twice, 3rd five times, 4th and 6th. Still seeking that 1st place but hopefully it happen soon.
Any and all a suggestions are welcome. So here's how I use this particular deck:
The Creatures:
Seeker of the Way
is the early-critter that get me going. With the Prowess trigger, he can get really bad at any particular time thanks to the suite of instants i use like Lightning Strike and Magma Jet. And the lifelink I get from the prowess trigger helps keep me in the game against giant creatures that get a few licks in.
Brimaz, King of Oreskos and
Mantis Rider
are the big heavies that get out early and attack often. They get me moving while their vigilance can give me early blockers that can take most damage from my opponent's early burn and creature spells.
Goblin Rabblemaster is just a swell card. It gives me a token every combat phase that keeps the pressure on no matter what. Running 2, testing the running of 4.
Stormbreath Dragon is a big heavy flyer that has protection from 3 out of the 5 clans in Standard right now, and the monstrosity is also very useful. Swinging for 4 the turn he comes out and 7 next turn is a great use of 5 mana.
The Planeswalkers:
Sarkhan, the Dragonspeaker can become a flying devastator that is indestructable and doesn't lose loyalty, or taking care of mid to big creatures that are vulnerable to damage. Running 2.
Chandra, Pyromaster is the 4th Planeswalker. She is good for keeping big heavies and flyers from blocking, and is good for taking out deathtouch-y insect flyers from
hornets nest
. Late game, her ultimate can almost guarantee we hit one of our burn spells for 12/lethal damage or
Jeskai Charm
to help clear the board and put my opponent back in tempo.
The Instants/Sorceries/Enchantments:
Lightning Strike and Magma Jet provide early board control by dealing with smaller, early creatures and direct damage, and also provide a nice trigger to the Prowess effects of
Seeker of the Way
.
Jeskai Charm
is extremely versatile. It can bounce a big creature back to the top of my opponent's library, costing them mana and setting them back in tempo, 4 damage to the face of my opponent, or buffing my creatures and giving me lifegain in the process.
I have won matches on Deflecting Palm's ability alone. Also, since it doesn't target any particular source, it gets pass Protection and Hexproof, and by running 4 of them, I can make an opponent regret swinging for heavy damage on any given turn. It won me a game where my opponent hit
Kiora, the Crashing Wave
's ultimate and swung with the kraken next turn.
Stoke the Flames
is a great burn card or Prowess trigger, and Convoke makes use of my vigilance creatures by letting me tap them and keep mana open for a counter or instant spell.
Any good blue deck should have a counter-suite, and here I use
Dissolve
. It may be a little more expensive than Negate, but this way I can counter anything, creatures included. It's always helpful when a Polukranos, World Eater tries to enter the fray, plus scry always helps.
Finally,
Jeskai Ascendancy
is here to give my creatures an edge, and to keep them untapped for potential blocking. Plus, if I have cards in my hand that I don't need in a dire situation, I can potentially draw a new one and get rid of the useless one granted I trigger it.
So, that's my deck everyone. As I said before, any suggestions would be greatly appreciated, and If you like the deck, please give a +1! Thanks!