Feather is not out, but..... Lets have some fun brewing idea's, this is a card list not a real deck yet

Comboes being Guttersnipe + many many spells per turn= win

Akroan Conscriptor + Cloudshift = Permasteal creatures.

Sunforger + Magnetic Theft = 3 mana tutor a spell per turn

Intimidation Bolt Your own creature, the commander is buff enough to take it, and never get attacked again.

Torchling turns the spell on the enemy, didn't include anything for this cause, well you can figure it out. (Example 1 Path to Exile Swords to Plowshares )

Aetherflux Reservoir cast your hand running on a Paradox Engine combo with rocks and you can gain all the life. (Hell everything is a 1 drop really, should be no prob late game dropping 7 in one turn without the engine)

Continuing the idea with Sentinel Tower and Sphinx-Bone Wand

Isochron Scepter on another note you could always go infinite with this in addition to the 1 above.

Young Pyromancer Monastery Mentor + Path to Exile Swords to Plowshares = Lots of lands or some decent life gain for killing your own tokens.

Eerie Interlude or Cloudshift + Solemn Simulacrum or Boreas Charger = good land gains

Fell the Mighty is a board wipe on power 3 or greater every turn

Happy to know any new comboes or great cards that I have missed for Feather, the Redeemed

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Date added 5 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

22 - 0 Rares

31 - 0 Uncommons

35 - 0 Commons

Cards 100
Avg. CMC 2.43
Tokens Cat Soldier 1/1 W, Clue, Copy Clone, Elemental 1/1 R, Energy Reserve, Monk 1/1 W, Soldier 1/1 R, Soldier 1/1 W
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