Sideboard

Enchantment (2)

Artifact (1)

Instant (1)

Creature (1)


Maybeboard


Deck Philosophy

Before anything else I want to talk about the idea behind the deck, and why I choose the cards I did. For a while I had wanted to build a politics deck with voting and everything, but I had trouble getting the deck to work. Often votes would end up not how I wanted or not favoring me. The epiphany came when I realized it was because to make a politics deck work you need to make a power politics deck, a "what can you do for me" deck. I realized that traditional politics cards often put the power in your opponents hands with them asking, "what I could do for them", and that allowing a Tooth and Nail to resolve could be one of the most powerful moves I could make.

After that I started to brew a control and punish deck with cards that I could gain political power to make deals with my opponents, and punish them for betraying those deals. The above deck is the first brew of that list. I look forward to seeing what you think and potential suggestion to make it better.

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Date added 7 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

51 - 3 Rares

17 - 2 Uncommons

16 - 2 Commons

Cards 100
Avg. CMC 3.38
Tokens Copy Clone, Devil 1/1 R, Dungeon: Undercity, Gold, Morph 2/2 C, Skeleton 4/1 B, Spirit 1/1 C, Spirit 1/1 W, The Initiative, Treasure, Zombie 2/2 B
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