Maybeboard


This deck is more of a casual, proof-of-concept style deck designed for my play-group. The original idea behind the deck came into being when I looked at the 'Station' cycle of artifacts, and that they could loop into each other; I already new about the easier to pull off loop with the 'module' cycle of artifacts, and decided to make a deck with the two and see how functional I could make it. The theme of this deck is to run like an assembly-line, with a small energy sub-theme just because having it just sit there for no reason feels like a waste to me, surviving until your effects can chain into one another; kicking out many creatures, or creating a large creature once production starts. I realize that this deck can be improved, and I've put cards that I've seen that I want to use as upgrades in the maybe-board.

Module Cycle

Station Cycle

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Comments

96% Casual

Competitive