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Modular Proliferate

Unknown*

Khovansky


I just got into MTG a few weeks ago after a friend invited me to a draft, so this is my first time trying to put a deck together. I know nothing.

Features of the deck:

The big mechanic here is proliferate, which lets me choose any number of permanents(or players) and give them a counter of a type they already have.

All creatures except the palladium myr (which is there for mana) come in with +1/+1 counters on them, and so all creatures are immediately subject to proliferate. Once I get a Clasp or Engine out on the field, I can tap for 4 mana to give all my creatures a permanent +1/+1. In addition, thanks to the Modular mechanic, few of these counters should ever leave the field of battle. Anti-air is taken care of by Arcbound Stingers and Pentavite swarms.

Other potential combos:

Clearwater Goblet and Everflowing chalice are subject to proliferate, potentially giving me ever-increasing life and mana.

Trading post + Myr Turbine gives me control of my graveyard and extra draw.

Titan Forge + Voltaic Key + Contagion Engine gives me a 9/9 for 8 every turn; without the key, I have a 9/9 for 7 every other turn.

Mirrorworks + Literally anything I mean Jesus. God forbid Myr Turbine or Voltaic Key.

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Date added 9 years
Last updated 9 years
Legality

This deck is Unknown legal.

Rarity (main - side)

3 - 0 Mythic Rares

10 - 0 Rares

15 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 3.42
Tokens Copy Clone, Goat 0/1 W, Golem 9/9 C, Myr 1/1 C, Pentavite 1/1 C
Folders Normal Semi Functional
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