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This is my first attempt at a deck in this format.The point is to be able to cast a spell every turn and punch with Double Stroke as fast as possible. The decks purpose is to trigger prowess, and stay on tempo. 1 Prowess Trigger a turn is a 3 turn clock.

The deck operates at 4 mana. By turn 4 I should be able to either pump, burn, or cantrip into a double strike.

The Rebound trigger on Emerge Unscathed and Distortion Strike is great. I get a free prowess trigger the following turn.

Creatures follow the prowess/cantrip theme Monastery Mentor

Grim Lavamancer = Burn strategy/board control

Ancestral Vision + Rift Bolt - Mainly because I want to leave mana up to protect him or use his ability.

This deck is meant to be a tempo deck. Shun Yun on field, protect him, and punch. Resolve as much damage as you can to your opponents face. Burn strategy is viable to get quick hits, or it can be used as removal for creatures in your way. I try not to over extend and am cautious. Losing Shu Yun too many times has cost me games.

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So I tested against three decks today.

Card's that performed well

Bonfire of the Damned - This card did good work. I was able to scry it into place with cantrips and rip it at pivotal points. I actually lost a game because miracle triggered and I had no red source.

Izzet Charm - I used two modes. Counter and Burn.

Monastery Mentor - Shun Yun Trigger, Monastery Mentor Trigger, Tokens Trigger. Move to Attack.

Card's that didn't perform well

Azorius Charm - It was just too slow. Every time I had it in hand I wanted life link mode. Swapping for Mortal's Ardor

Condemn - I had it in hand several games. Never cast it. Not once. This deck doesn't seem to care about defense at all.

I found myself short on cards going to add Ancestral Vision and a few more draw effects tied to other spells. That way I replenish my hand and stay on tempo.

Comments

Date added 9 years
Last updated 3 years
Legality

This deck is Tiny Leaders legal.

Rarity (main - side)

3 - 1 Mythic Rares

19 - 5 Rares

8 - 3 Uncommons

15 - 0 Commons

Cards 50
Avg. CMC 1.72
Tokens Angel 4/4 W, Emblem Dack Fayden, Monk 1/1 W
Folders Commander, Copy
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