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Sorcery (1)


First attempt at reaper king edh.

Been wanting to make this deck for years now.

Basic premise: Ramp up as quickly as possible to play Reaper King and make use of creature type manipulation to get as much value from him.

The deck is mostly blue/green. Green obviously for the ramp and blue for the draw. I'm not putting counter spell in here because I already abuse those in my other decks and I want a change of pace. I know I put it under tribal but there's only like 9 actual creatures that share the type so I dinner know if that counts.

Open to suggestions.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

48 - 0 Rares

19 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.74
Tokens Copy Clone, Dragon 4/4 R, Plant 0/1 G, Spirit 1/1 C
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