tokens
A take on GW tokens' gameplan, coupled with black removal/creatures.
Creatures
3x Archangel Avacyn - Needs no explanation. Can act as a finisher, or a controlled boardwipe.
3x
Ayli, Eternal Pilgrim
- 2/3 for 2, coupled with deathtouch can stonewall most creatures. Can pop Hangarback Walker, trigger Archangel Avacyn or gain us life. While unlikely, if we're over 30 life we can Vindicate.
2x
Eldrazi Displacer
- Decent body, but can change the game if it sticks for a few turns. Mana can be held up to either blink an attacker/defender, remove tokens, blank removal or remove counters off of creatures. I consider it a 6-drop, thus only having 2.
3x Hangarback Walker - Leaves behind creatures, can act as a good mana sink.
2x
Kalitas, Traitor of Ghet
- Lifelink is almost always good. Can create 2 for 1 scenarios with removal/combat damage, acting as a token generator. Can also trigger Archangel Avacyn.
1x
Linvala, the Preserver
- A 1-of, often granting a combination of 5 life, a 3/3 flying Angel or both. Can be abused with
Eldrazi Displacer
.
4x Thraben Inspector - Great early play to buy time, also acts as card-draw. Can be blinked by
Eldrazi Displacer
to generate card-advantage.
Instants/Sorceries
4x Grasp of Darkness - Removal which bypasses indestructable. Up to a full playset, due to
Spell Queller
.
2x Ruinous Path - Removal which can result in a buffed land-creature. Due to the prevalence of planeswalkers (read: Liliana, the Last Hope and others being able to hit
Emrakul, the Promised End
), a natural response.
3x
Secure the Wastes
- Can act as a fog, removal, or create a massive board at instant speed. Combos well with Gideon, Ally of Zendikar and Westvale Abbey
.
1x
Tragic Arrogance
- Sweeper, where we can let the opponent keep their weakest non-land permanents, while we keep our strongest. Triggers Archangel Avacyn and Kalitas, Traitor of Ghet. Gets around Selfless Spirit.
1x
Ultimate Price
- More removal, reduced to a single copy. Similar to Grasp of Darkness, but able to hit most targets.
Planeswalkers
4x Gideon, Ally of Zendikar - Arguably the best 4-drop for White. Shouldn't need explanation.
1x Sorin, Grim Nemesis - 1-of, can close games out, act as removal or card-draw. The -9 isn't very relevant, but is always a possibility.
Sideboard
1x Anguished Unmaking - Instant-speed exile, dealing with planeswalkers and most threats.
2x Declaration in Stone - Bypasses indestructible, can act as a mini-board-wipe if dealing with multiple copies of a creature.
2x
Collective Effort
- Pumps up the team, acts as removal, destroy an enchantment or any combination of the three modes.
2x
Hallowed Moonlight
- Card cycling at the minimum. Counters CoCo, tokens and can be paired with
Eldrazi Displacer
.
2x Languish - Sweeper.
2x
Tragic Arrogance
- Sweeper, where we can let the opponent keep their weakest non-land permanents, while we keep our strongest. Triggers Archangel Avacyn and Kalitas, Traitor of Ghet.
2x Thalia, Heretic Cathar - Prevents tokens/flashed-in creatures from blocking and makes non-basics entered tapped. Extremely good on the play, I can't stress this enough.
2x Transgress the Mind - Hand disruption, especially against Ramp.