Sideboard


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Forward: This is a Bant control deck and guide tailored to my local meta and is skewed towards control and midrange match-ups while having a little tougher time vs aggro and combo. Please note the fetches are budgeted and you should just play 4 misty/4 strand. I am also missing some cards I want to test out such as a Questing Beast and Brazen Borrower . These are changes I would make if going to an event outside FNM. Without further ado, these are the match ups I expect to face and how to combat them.

Sideboard Guide

Jeskai Saheeli

-2 Supreme Verdict

-1 Path to Exile or Timely Reinforcements

+2 Veil of Summer

+1 Mystical Dispute

Don't get punked out by the combo. Ice-Fang Coatl can pressure walkers and trades well with snaps from their end. Whether you take out a Path to Exile or Timely Reinforcements is dependent on if they're pointing burn at you or your snakes/walkers and if they run Seasoned Pyromancer or Restoration Angel . If your opponent decides they aren't set up to go as late game as you and is more aggressively pointing burn directly, I'd consider the 2nd timely sideboard over maybe another path or a Force of Negation if you don't think you'll be fighting many counter wars on their end step. On the draw Celestial Colonnade is a fine trim if they are on a Spreading Seas variant and they leave them in. Post board they'll have a fist full of Mystical Dispute s and will probably trim on their paths. Veil can push through your walkers and your own disputes keep them off their hay-makers. I approach this match-up as the bigger control deck. Find a spot to play a walker with protection via force to counter their threat after yours has landed or with Spell Pierce / Mystical Dispute / Veil of Summer . Also keep in mind the heads up play of ticking up your walkers so they don't die to burn. You want to try to leave burn in their hand with a life total too high to turn the corner and a walker that asks for 2 spells to kill.

Jund

-2 Force of Negation

-1 Mystical Dispute

-1 Timely Reinforcements

+2 Veil of Summer

+2 Celestial Purge

Jund will beat you with discard into threat that your molested hand cannot answer. They also have draws where they play a few creatures, you take some beats until you can answer them, draw a couple too many lands and then they bolt you on end step with a Raging Ravine or Bloodbraid Elf to finish you off. Lining up your cards well is key. I like to use Opt s and snakes for rebuilding hands, use pierce to stop discard or walkers, path answers Scavenging Ooze and Tarmogoyf well, snake and snaps replace themselves and trade with BBE's or the aforementioned creatures and use your Mana Leak s and g1 (hopefully hard cast) force's for Kolaghan's Command or Liliana of the Veil .

Force of Negation is a narrow 2 for 1 counter, dispute is too expensive, and our life isn't under immediate pressure so timely gets the cut. Celestial Purge is for a resolved walker if they take your counter magic and veil is to protect yourself from discard or your walkers from Assassin's Trophy / Maelstrom Pulse .

E-Tron

-2 Force of Negation

-1 Spell Snare

-1 Timely Reinforcements

-1 Mystical Dispute

+1 Wrath of God

+1 Pithing Needle

+2 Disdainful Stroke

RG Valakut

-1 Timely Reinforcements

-2 Supreme Verdict

+2 Ashiok, Dream Render

+2 Disdainful Stroke

Control Mirror

-2 Supreme Verdict

-2 Path to Exile

+2 Veil of Summer

+1 Mystical Dispute

+2 Disdainful Stroke

Infect

-1 Teferi, Hero of Dominaria

-1 Cryptic Command

-1 Timely Reinforcements

+1 Mystical Dispute

+1 Engineered Explosives

+1 Pithing Needle

Burn

-1 Teferi, Hero of Dominaria

-1 Mystical Dispute

-1 Supreme Verdict

+2 Celestial Purge

+1 Timely Reinforcements

Dredge

-2 Path to Exile

-1 Mystical Dispute

-1 Teferi, Hero of Dominaria

+2 Rest in Peace

+2 Ashiok, Dream Render

UW/Bant Spirits

-2 Spell Pierce

-2 Force of Negation

+1 Wrath of God

+1 Engineered Explosives

+1 Mystical Dispute

+1 Veil of Summer

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Comments

Casual

97% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Modern legal.

Rarity (main - side)

5 - 2 Mythic Rares

26 - 3 Rares

11 - 10 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.31
Tokens Emblem Teferi, Hero of Dominaria, Soldier 1/1 W
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