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EDH - Prossh, Skyraider of Kher

Commander / EDH* BRG (Jund)

a1eatoire


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I had not played MTG for 20 years. People played EDH in my LGS. I gave a shot with the 2013 Prossh, Skyraider of Kher commander deck. It was the only one the store had, but it was the perfect deck for me. I love this deck.


Main game plan is to cast Prossh and sac it to get an infinite loop and kill with enter/leave the board effect that deals damage to your opponents such as :

- Creatures : Blood Artist, Zulaport Cutthroat

- Enchantements : Goblin Bombardment, Impact Tremors, Purphoros, God of the Forge, Sarkhan's Unsealing


You need sac engine :

- Goblin Bombardment (also wincon)

- Food Chain (also mana enabler)

- Ashnod's Altar, Phyrexian Altar (also mana enabler)

- Tooth and Claw (also enter the battlefield trigger)


And you need enough mana to cast Prossh over and over again.


You may enter an infinite loop without kill condition. Demonic Tutor and Pattern of Rebirth might be usefull but why use a tutor when you can draw all of your deck ?

- Fecundity

- Skullclamp

- Skullmulcher

- Krav, the Unredeemed


Playing this deck is fun because there are a lot of combo. Exept for Food Chain, most combo need a good setup. You have to assemble different parts of them. Some parts are used in different combo so you won't realy be bothered if your opponents destroy one part.


Game plan number one : Prossh / Squee, the Immortal + Food Chain

Food Chain is a sac engine and mana enabler. It is a very powerful tool with Prossh.

1. Cast wincon

2. Sac Prossh with some kobolds or Squee, the Immortal with Food Chain , then use the mana to cast Prossh/Squee (Works well with Eternal Scourge too but you can cast Squee from the graveyard too)

3. Try to get new friends to play with because actual one are bored to get crushed with Food Chain. (Fortunately, the deck is filled with many other ways to kill)


Game plan number two : Earthcraft


Earthcraft works with Basic lands. So you have to find your 3 basics (with fetchlands).
OR One basic land with Chromatic Lantern
OR One forest and one mountain with Urborg, Tomb of Yawgmoth
Then if you do the maths you will see that you are 1 mana short
So what's next

1. If Prossh CCM = X then you get X+1 creatures.

2. Earthcraft gives you X+1 mana.

3. Sac Prossh

4. Cast Prossh for X+2 (-1 with Myth unbound) and you draw a card with Myth unbound

GOTO 1: You draw your deck and have infinite mana with Earthcraft when you stop the loop.

1. If Prossh CCM = X then you get X+1 creatures.

2. Earthcraft gives you X+1 mana.

3. Sac X+1 tapped creatures with Phyrexian Altar add X+1 mana (you have 2(X+2) mana in your pool).

4. Cast Prossh for X+2. You stil have X+2 mana in your pool p>GOTO 1: Infinite mana.

1. If Prossh CCM = X then you get 2X+1 creatures.

2. Earthcraft gives you 2X+1 mana.

3. Sac Prossh

4. Cast Prossh for X+2. You stil have X-1 mana in your pool p>GOTO 1: Infinite mana.


You may upgrade your basic lands instead of find all of them

- Fertile Ground on any basic land (Best one, no need to find other basic lands)

- Utopia Sprawl on an forest will give you Green + Red or Black (you have to choose when you cast it) Then you have to find Basic Swamp (or Basic Mountain if you chose Black)

- Wild Growth on any basic land will give you Green + Red or Black (Regarding if you cast it on a Mountain or a swamp) Then you have to find Basic Swamp (or Basic Mountain if iw Wild Growth enchant a swamp)

Phyrexian Altar will help here if you did not manage to find all your basic lands)


Game plan number Tree : Phyrexian Altar

1. If Prossh CCM = X then you get X+1 creatures.

2. Sac 3 creatures with phyrexian altar to get BRG

3. Sac X/2 creatures with ashnod altar to get X mana (1 kobold left)

4. Cast Prossh for X+2 the you get X+2+1 creature. You still have 1 mana in your pool.

1. If Prossh CCM = X then you get 2X+1 creatures.

2. Sac X+2 creatures with phyrexian altar to get X+2 colored mana (X - 1 creatures left)

4. Cast Prossh for X+2 the you get 2(X+2)+1 creature (= a lot of mana)


Game plan number Four : Tooth and Claw + Doubling Season or Parallel Lives

1.Sac 2 creatures to have 2 creatures enter the battlefield

2.Sac 2 creatures to have 2 creatures enter the battlefield

3.Sac 2 creatures to have 2 creatures enter the battlefield

4.Sac 2 creatures to have 2 creatures enter the battlefield

5.Sac 2 creatures to have 2 creatures enter the battlefield

6. Hello, is there any Blood Artist, Impact Tremors, Purphoros, God of the Forge, Bastion of Remembrance out there ?

NB : Fecundity is perfect here.


Game plan number Five : Throne of the God-Pharaoh

1. Find a way to have enough kobolds (se above)

2. attack to tap them (haste with Anger) OR tap them with Earthcraft

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Comments

Casual

98% Competitive

Date added 6 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 2 Mythic Rares

53 - 2 Rares

20 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.92
Tokens Beast 3/1 R, Beast 3/3 G, Eldrazi Spawn 0/1 C, Human Soldier 1/1 W, Kobolds of Kher Keep 0/1 R, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR
Folders EDH
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