Grindier, more controlly, but slightly more resilient Storm build. A version somewhere between Moxnix's and Reversemermaid's builds, bar Timetwister and Candelabra, since I'm only playing paper magic. This deck aims to storm off late game, while stopping faster decks on the table. On a scale from 0 to 100, where 0 is the staxiest, grindiest deck, while 100 is the do or die combo deck, this deck fits at around 70%, perhaps even 60%, while Zur and Kess are, say 75-80%. The deck has 2 main win conditions: 1. Assemble an infinite storm combo with dramatic scepter, and finish off with Mind's Desire or Aetherflux; The key to that is either notionwheeling the table or a well-executed ad nauseum. In a longer game YawgWin and Past in Flames are your best friends. Either that or roll up your sleeves and get to X storm count. 2. Classic Doomsday win with Labman. 3. Future-top combo to draw the whole deck for free - labman win, or if labman's gone - dramatic scepter and reservoir.

In this build Jeleva functions mainly as a gas card and a threat for others to deal with - we don't aim to cast her as soon as possible. Casting her basically buys us more time to find the cards we need for the storm finish.

Sub in Faerie Macabre in a Flash Hulk/Reanimator meta over Snapcaster Mage.

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Casual

90% Competitive

Date added 7 years
Last updated 6 years
Exclude colors WG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

45 - 0 Rares

19 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.18
Tokens Bird 2/2 U
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