Maybeboard


Long story short, lots of artifacts, particularly ramp and stuff that makes treasures, and with Chiss-Goria having haste, this deck can take off REAL quick.

Play Chiss-Goria, then pray a little every time he attacks. Lots of treasure generation and rocks to speed the gameplan along!

For the record, 6 treasures are all you need to cast the commander, since he'll see 6 treasures, dealing with the 6 generic in his cost via affinity, and then you sac 3 of them for the triple red. Though personally I'd use lands or repeatable ramp for that, if you can spare it, treasures are ridiculously useful to uh... hoard, I guess. Makes his attack trigger REAL easy to pay for things with.

Long story short, when you go to cast something with affinity, the mana value is locked in then and there, so sacrificing treasures to pay for the stuff WITH affinity, won't affect that affinity at all. Hence, 6 treasures = up to "12" mana to cast something with affinity.

Your ramp works in the same way kinda, arcane signet taps for red AND reduces a cost by 1, it's good stuff.

Also, as a mindset thing, a lot of people see Chiss-Goria's "Exile 5" effect and that none of them return to your library afterwards and see that as an enormous downside. I prefer to treat the exiled cards as though they were at the bottom of the library, where I probably wouldn't have seen them this game anyways. Or you can run Karn, the Great Creator to forcefully dig cards back out of exile if you want, you do you.

Embercleave

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Hexplate Wallbreaker

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Inspiring Statuary

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Pit Trap

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Scroll Rack

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The Reaver Cleaver

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Big Score

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Dockside Extortionist

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Goblin Welder

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Imposing Grandeur

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2023/11/15

Replaced Wurmcoil Engine with Threefold Thunderhulk

2024/05/13

Replaced 1 Mountain with Sanctum of Eternity

Replaced Ruin Grinder with Transmutation Font

Replaced Inspiring Statuary with Generous Plunderer

2024/09/23

Replaced Dockside Extortionist with Treasure Nabber

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99% Casual

Competitive

Revision 7 See all

(2 months ago)

-1 Dockside Extortionist main
+1 Treasure Nabber main
Date added 1 year
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

41 - 0 Rares

18 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 4.02
Tokens Blood, Clue, Copy Clone, Food, Gnome 1/1 C, Golem 3/3 C w/ Flying, Golem 3/3 C w/ Trample, Golem 3/3 C w/ Vigilance, Myr 1/1 C, Powerstone, Rebel 2/2 R, Thopter 1/1 C, Treasure
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