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The idea of this deck is to create lots of wolves and werewolves that buff each other up and crash through the opponents creatures with trample. Scorned Villager is used to add mana to your pool and put you a turn (or two if it flips) ahead of your opponent. Mayor of Avabruck is the main card of the deck and can be used to buff up all your human werewolves or wolves and werewolves once flipped. Once flipped, it also creates a 2/2 green wolf token at your endstep which gives you more wolves to conquer your opponent with. Immerwolf is another essential card of the deck because not only does it buff up all your wolves and werewolves, it also keeps your non-human werewolves from flipping. Heir Reach Bandit is a creature that once flipped allows your to flip all werewolves as soon as they enter the battle field. This works well with immerwolf because it keeps the werewolves flipped that heir reach just flipped for you. Instigator Gang is a werewolf that buffs all attacking creatures and once flipped gains the trample ability and buffs all attacking creatures by +3. This can be a devastating ability to your opponent even with very little creatures out. Next, Kruin Outlaw is a werewolf that once flipped gives all your werewolves menance. This can make your now buffed up werewolves significantly harder to block and again devastating to your opponent. Kruin Outlaw also has double strike once flipped and first strike before flipped. Ulrich of the Krallenhorde buffs up a target creature with +4/+4 when it enters the battlefield and once flipped can fight target creature. This creature is just another way of buffing up your creatures and has creature removal attached to it once flipped. This allows you to swing more freely since your opponent now has less creatures to block with. This ability is also usefull in removing pesky creatures that your opponent has. Moving along, Assembled Alphas is a big creature with burn attached to it, so if your opponent isn't dead yet, this can very quickly finish them off. Moonlight Hunt is an instant creature removal to help get pesky creatures out of your way. Moonmist is an essential instant that allows your to flip all of your human werewolves as well as prevent any combat damage that isn't dealt by wolves and werewolves. This is especially useful if you already have Immerwolf on the battlefield that way you don't have to worry about your werewolves flipping back. It also allows you to swing without having to worry about losing any of your wolves and werewolves. Larger Than Life, Full Moon's Rise, and Kessig Wolf Run are just other ways of buffing your creatures and giving them trample. And finally, Arlinn Kord can be used to create wolves, buff creatures and give them trample, vigilance, or haste. It also has burn attached to it and its ultimate allows you to deal damage to your opponent just by tapping your creatures.

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Date added 7 years
Last updated 7 years
Legality

This deck is Casual legal.

Rarity (main - side)

4 - 0 Mythic Rares

23 - 0 Rares

10 - 0 Uncommons

9 - 0 Commons

Cards 60
Avg. CMC 2.89
Tokens Emblem Arlinn Kord, Human 2/2 G, Wolf 2/2 G
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