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Mono White Devotion

Standard Mono-White

KaylerBrodie


Sideboard

Creature (3)

Enchantment (6)

Instant (6)


Maybeboard

Creature (1)


Playing around with a new mono white devotion deck. I've been testing out against a red/black and red agro deck. So far it's about 50%. I will soon be testing it out against some other Tier 1 decks.

Also, when I build my decks, this is how I determine counts:

4 of: I want to draw this

3 of: I want to draw this, but it's ok if it comes late

2 of: Nice to have, but not necessary

1 of: Can be a nice to have, or I just haven't replaced it with what I really want.

That being said, because this deck has an abundance of 2 drops, running 3 of makes it so I have a variety of play. There are both benefits and drawbacks to this style of play. The draw back is your deck can be inconsistent. The benefit being is that you have a variable play style, which can throw your opponent off.

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There were 26 people at the tournament with a variety of decks.

Round 1 (0 - 2) Abzan (IDK)

Basically, for both matches I was just not getting my lands out. So for the 2nd time in a tournament I don't know how my deck is doing against Abzan.

Round 2 (2 - 1) R/W Tokens

Match 1: It was a race to Elspeth. I actually chose not to drop my Elspeth 1 turn later. I ended up just dropping his tokens, swinging my whole board at Elspeth every time. He had to chump or risk not getting the ultimate (Brimaz was a big help). Once I was able to drop Elspeth his board was wiped.

Match 2: This was a little more rough. He had Impact Tremors and Purphorous out early. Since I run no counter magic it was just a mater of him dropping 3 damage with every token. There was pretty much nothing I could do.

Match 3: Impact Tremors was out early, but I was able to build my board and get Elspeth out Turn 5. I got the ultimate and it was just over.

Round 3 (2 - 0) Red Aggro with Artifacts

I will just note that this was a homebrew that was not very competitive. I think the lowest I got was 9 health in both of our games.

Round 4 (2 - 0) Grixis Control

I find this match up so one sided in my favor. Languish is a joke, because I run so many 2 drops. Rogue's Gloves, which yes is a weird play definitely helped rebuild my board state. My hand was almost never empty. For Match 2, I sided in my Citadel Siege, and took out Valorous Stance because the card is a dead draw 90% of the time in this match up. One Citadel Siege is great, two is much better. My board was Anafenza, Soldier Token, Knight of the White Orchid. The Knight was an 8/8 and then I chose Dragons for the second Siege. I tapped down his one creature, and then was able to swing for lethal.

Overall, my deck is performing well. I want to test more against the Abzan flavors as well has Green Devotion flavors to really get a feel for how this deck plays out. Although, while playing the deck more, there are times where I wish I either played a couple of more lands, or just splashed another color, but I feel it is too situational.

As a side note, Avacyn is going out. I will probably put 2 more Erase back in the sideboard, but I find myself siding neither of those cards. I keep thinking Enchantments will come into play, but nothing I've seen so far in my local meta. Avacyn, is too late game and I find that I can usually rebuild my board state pretty quickly event when top-decking. Sword of the Animist is a must have, and allows me to ramp quickly and deck thin, but because I run 2 of it doesn't come out every game, but when it does it just makes my deck very fast.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

14 - 0 Mythic Rares

19 - 6 Rares

7 - 0 Uncommons

4 - 9 Commons

Cards 60
Avg. CMC 2.75
Tokens Cat Soldier 1/1 W, Emblem Elspeth, Sun's Champion, Enchantment Cleric 2/1 W, Morph 2/2 C, Soldier 1/1 W
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