"It's a tool for aiding my other tools", explained Urza. "Now they'll work in harmony."

URZA

My approach for Urza, Lord High Artificer

 

 

Cards Usage

Animation Module

great synergy Pentavus and modular creatures, infinite with Urza and Crusher.

Arcbound Crusher , Arcbound Reclaimer

Crusher generates +1/+1 counters faster than you can blink. Great synergy with Animation Module and Pentavus. Infinite with Urza and Animaltion Module.

Reclaimer is great recursion. Basically free and on instant speed.

Manifold Key

the better Voltaic Key, can be used to help with basically every chain or combo. probably run both keys now that Paradox Engine is banned. only downside is that it can not target itself, like voltaic can

Krark-Clan Ironworks

the more tokens, the more mana. part of many combos and chains. one way to move modular counters on a finisher like Inkmoth Nexus etc

Thopter Spy Network

still testing if I prefer this over Efficient Construction

Mechanized Production

Copy Artifact and wincon in one card. almost too boring to win with. just almost

Imprisoned in the Moon

very versatile. I normally use it to lockout dangerous Generals. Many General-centric decks have a hard time to get access again after I cast this

Unwinding Clock

Allows to do more, more often and more more more ;) Great synergy with the Pentavus + Animation Module + Urza, High Lord Artificer chain

Vedalken Orrery

i picked this over Leyline because as an artifact it also taps for mana when Urza is on the field. Ofc Leyline is just as viable

Relic of Progenitus

works against all GY based strategies. Is another cmc1 manadork with Urza. I prefer Relic slightly over Grafdiggers etc but really any of them work

Forcefield

works against every aggro based strategy and totally cripples voltron style decks

Pentavus

semi self-fueling token generator AND +1/+1 counter generator, syngery with Animation Module and Modular creatures.

 

Cards Usage

Animation Module + Arcbound Crusher + Urza, Lord High Artificer

creates an infinite amount of Servo Tokens and infinite +1/+1 counters on Crusher

Grim Monolith + Power Artifact

Infinite colorless mana, blue mana with Urza

Basalt Monolith + Power Artifact

Infinite colorless mana, blue mana with Urza

Darksteel Forge + Mechanized Production + Spell Swindle

This can win you the game but only really works well on instant speed. cast Forge, counter your own Forge, create 9 tokens, cast M-Production and win on its triggered ability in ur Upkeep

Arcbound Ravager + Inkmoth Nexus

classic infect kill, unblockable with Manyfold Key or Whirler Rogue. Animation Modules activated ability helps here, too

Animation Module + Pentavus + Urza, Lord High Artificer + Krark-Clan Ironworks

Infinite mana by removing and re-adding one Pentavite and sacrificing the Servo to Ironworks

Intruder Alarm + Pentavus + Urza, Lord High Artificer

Infinite blue mana

Capsize + Grim Monolith + Power Artifact

Obviosuly this works with any infinite mana combo

Animation Module + Arcbound Crusher + Krark-Clan Ironworks

Infinite colorless mana and infinite +1/+1 counter on Crusher

Hurkyl's Recall + Isochron Scepter + Mycosynth Lattice

Bounce Bounce Bounce

Basalt Monolith + Power Artifact + Urza, Lord High Artificer

Obviosuly this works with any infinite mana combo; Urza can cast ur whole lib. best done on instant speed

Blue Sun's Zenith + Grim Monolith + Power Artifact

Obviosuly this works with any infinite mana combo; kill target oponents via decking or draw X cards urself

SOON MORE

SOON MORE

Ideas are appreciated!

**CHECK OUT SOME OF MY OLDER DECKS**


Walking Fridges And Stuff

Commander / EDH PepsiAddicted

SCORE: 374 | 379 COMMENTS | 89145 VIEWS | IN 223 FOLDERS



The german translation always gets me banned...

Commander / EDH PepsiAddicted

SCORE: 45 | 19 COMMENTS | 6266 VIEWS | IN 22 FOLDERS


Suggestions

Updates Add

in:

Emry, Lurker of the Loch

Mirrormade

out:

Bloodforged Battle-Axe

Darksteel Forge

-as fun as it is to have selfmultiplying islands with Urza, its just a dead card. its not even helpfull for the occasional aggro kill. the constructs do that just fine.

-Forge is not needed at all. This was just me clinging to the few protective artifacts I had in Karn

Comments

Casual

90% Competitive

Revision 42 See all

(10 months ago)

-1 Altar of the Brood main
-1 Animation Module main
-1 Arcbound Crusher main
+1 Capsize main
+1 Chain of Vapor main
-1 Chrome Host Seedshark main
-1 Compulsive Research main
+1 Conjurer's Bauble main
+1 Court of Vantress main
-1 Dissipate main
+1 Forensic Gadgeteer main
+1 Gitaxian Probe main
-1 Intruder Alarm main
+2 Island main
+1 Isochron Scepter main
+1 Karn, the Great Creator main
+1 Mental Misstep main
-1 Mirrormade main
-1 Pact of Negation main
-1 Pithing Needle main
and 37 other change(s)