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Sorcery (1)


Patrick Chapins Deck from GP Charlotte with some slight changes, was wondering if this list would still be good in a meta without twin and amulet bloom. The deck seems to want to stick a big threat like Gurmag Angler or Tasigur, the Golden Fang pretty early in the game and then be able to untap and hold up counter magic. However the deck has multiple ways to stall the game to go longer with access to cards in the main such as Cryptic Command and Kolaghan's Command I mean being able to kill a Goblin Guide and making your opponent discard a card is great in the aggro match up. Anyways I'd like some advice on how you the users of Tapped Out think I could make this deck better in the current meta? All Comments are always read! AS A SIDE NOTE MY META IS MOSTLY BOGLES, MONO GREEN STOMPY, AND INFECT PLZ HELP ME BEAT THOSE MATCHUPS.

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Due to the boom in popularity, Death's Shadow now rounds out over 12% of the modern meta. This has prompted me to make an executive decision and move a ratchet bomb over to the side board and put a fatal push in the main as well as remove a negate from the side board for a fatal push in the side. This will hopefully make the match up slightly more favorable for us and allow us to control the game with more ease and reduce the chances of us getting wombo combo'd out of the game.

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Date added 8 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

35 - 7 Rares

13 - 5 Uncommons

7 - 3 Commons

Cards 60
Avg. CMC 2.24
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