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This deck is centered around protecting your own creatures while removing you're opponents threats and forcing hard decisions. It is a sort of budget deck that performs well against the pricey three color good stuff decks and control decks. Its only fault is that it is weak to early game aggro and little dude swarms. The deck works by regenerating and hexproofing your creatures while removing your opponents creatures and planeswalkers. The end goal is to give your creatures flying via gift of orzohva and herald of torment and just jamming in.

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Deck performed well and just as it should, went 4-1, defeating R/G/W midrange, Esper Control, W/U Control, and Mono Red Aggro, lost to B/R control due to bad draws and my opponent having an unreal amount of removal

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

28 - 7 Rares

12 - 0 Uncommons

12 - 8 Commons

Cards 60
Avg. CMC 2.40
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