Bring your dice, we're going to need a lot of counters for this one.

Here we have a Simic deck that ramps, draws cards and puts an absurd amount of +1/+1 counters on all its creatures.

I wanted to build around hydras, so I've added ten to the deck (including the very silly The Goose Mother as the commander). One of the nice things about hydras is that many of them are X spells, giving me the flexibility to cast them on curve at any point in the game (it also doesn't hurt that many of them have trample.) And because the deck runs a number of proliferate effects like Thrummingbird, Evolution Sage and Karn's Bastion, even when played cheaply in the early game, they can grow quickly.

One of the things I tried to challenge myself on was to not just fill the deck with a bunch of typical blue instants. Instead, I found a number of spells-on-bodies cards like Mystic Snake and Steelbane Hydra to mix up the playstyle, and provide yet more creatures to be pumped with counters over the course of the game.

Branching Evolution + The Ozolith + Greater Good can snowball very quickly, making a creature scary big, then saccing it for a ton of cards while also keeping the counters on Ozolith (which will then double once they find a new home on another creature, making each subsequent threat even scarier.)

Once you can get The Goose Mother, one of the trample hydras or just Walking Ballista juiced with counters, the game will assuredly come to an abrupt end.

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95% Casual

Competitive

Date added 1 year
Last updated 7 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

42 - 0 Rares

18 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.62
Tokens Beast 3/3 G, Food, Fungus Dinosaur, Human Monk, On an Adventure, Plot, The Monarch, Treasure
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