This is an Esper Combo deck with a secondary control orientation. The main goal of this deck is to combo off on the first few turns before your opponents have time to set up. If that fails, control the board and search for the pieces you need when you can. This is a fun deck and is subject to changes when new cards come out, or when the budget for the deck expands to add more expensive cards that would improve the overall speed of the deck. So your main combos include Thassa's Oracle or Lab Maniac + Demonic Consultation, or Tainted Pact = insta win Other combos include (1)Infinite mana: with Isochron Scepter + Dramatic Reversal with a number of mana artifacts on board, Basalt monolith OR grim monolith + Power Artifact (using this mana to cast Torment of Hailfire for infinite, or you can risk in a one v one blue sun's zenith and force your opponent to draw their entire library) (2)Land Destruct synergy: is Memnarch or Mycosynth lattice + Sydri, galvanic genius= all lands are artifacts, 1U sydri First effect, artifact becomes a creature with power and toughness equal to cmc, land cmc =0 therefore, land dies off immediately (3) Lockout Combo:Karn, the great creator + Mycosynth lattice = opponents cannot activate lands/creatures/artifacts given static effect of Karn "Activated abilities of artifacts your opponents control cannot be activated" and Mycosunth lattice effect where all permanents are artifacts in addition to their other types

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Casual

95% Competitive

Date added 6 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

50 - 0 Rares

16 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.75
Tokens Emblem Jace, Vryn's Prodigy
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