This isn't hard deck to figure out, get out servo tokens (with Fabricate & Sram's Expertise)and kill them off to harm opponent.
Eldrazi Displacer is there to help along the way and enables revolt for Fatal Push &
Vengeful Rebel
.
Walking Ballista is a good sacrificial creature that can cause damage on stack of the sacrifice and is good at the start, mid game and end.
Sram's Expertise helps with Servo generation + you can cast any spell with 3 or less.
Marionette Master + Demon of Dark Schemes = Great combo (I always leave the counters on Marionette Master so that when I cast Demon of Dark Schemes, all servos die and thats direct damage to the opponent)
Marionette Master + Herald of Anguish = The same combo but a slower outcome, the servos help cast Herald of Anguish thanks to his improvise though and then you can sac them and still give -2/-2 to the opponent's creatures, besides him being annoying were they have to discard.
Demon of Dark Schemes +
Aethergeode Miner
, I believe Aethergeode miner is one of the best cards in AER, having a pseudo hexproof, pseudo vigilance + Energy generation for Demon of Dark Schemes' ability to choose a creature from ANY graveyard is just great.
Sorin, Grim Nemesis: Sorin's 1st Ability is just great in this deck, found it to be useful specially when drawing high cost creatures. His second ability helps out when in a bind and his third never really came to fruition.
Inspiring Statuary I was a little skeptical at first but when cast with Sram's Expertise, it works wonders and helped me out so much with mana cost reduction because I almost always had servos out.
Fatal Push almost always came out with the revolt enabled- works wonders in this deck.
So yeah, that is how it works, I'm open to suggestions.