A red, elemental themed horde deck based around aggressive creatures and hard hitters that flare up and die down.

  • LAME RULES SECTION -

Mountains are 1/1 red Elementals.

If the horde would cast a spell with X in it's Mana cost, X is equal to the number of Elementals the horde revealed. If no Elementals were revealed, X is equal to the number of Elementals it revealed last turn.

If the Horde would cast a spell with a kicker cost, it only pays the kicker if it reveal 3 or less Elementals.

Cavalier of Flames uses it's ability a number of times equal to half the number of Elementals the horde revealed, rounding up. (If the horde revealed 1 Elementals, it would use it's ability once.)

The horde Unearths creatures the turn after they are put into the graveyard.

If the Horde would be required to choose a player, it does so at random. (E. G. Whoever slaps their hand onto the table last is the target.)

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Casual

84% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Custom legal.

Rarity (main - side)

2 - 0 Mythic Rares

11 - 0 Rares

13 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.89
Tokens 1/1 R Token Creature Elemental Cat, Elemental 1/1 R, Elemental 1/1 R w/ Haste, Elemental 3/1 R, Elemental 3/1 R w/ Trample, haste, Elemental 7/1 R
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