This is one half of the 2HG deck I created for zandl's challenge. The basic idea is to abuse drain effects in the early game (with cards like Kalastria Healer and Zulaport Cutthroat) as well as packing amazing finishers (Cliffhaven Vampire + Sunscorch Regent). I chose a life drain deck over its Impact Tremors burn equivalent so that the second deck, which is GU Ramp, would be more likely to survive until the lategame and be able to play massive eldrazi to win the game.

Even if the ramp deck stutters, stacking multiple effects from cards like Kalastria Healer can reduce your opponents life total at great speed, and having Zulaport Cutthroat along with the flipped side of Pious Evangel   (and Ayli, for added value) means that a boardwipe is very capable of losing the game on the spot to a host of on death triggers.

If this deck stutters and the ramp deck doesn't... RIP anyone who can't deal with 10/10 monstrosities backed up with countermagic.

Here is the other half:


2HG challenge - Ramp

Standard DaftVader

SCORE: 1 | 98 VIEWS


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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

17 - 0 Rares

20 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 3.08
Tokens Morph 2/2 C, Vampire Knight 1/1 B
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