The ideia its to use the sinergy of Lightning Greaves and all the elfs, especially Gilt-Leaf Archdruid to cast your hole deck in a few turns with no combos at all, when everything is on the battlefiled you keep casting Beacon of Tomorrows and make no more plays for noone except you, then you can win on many ways by destroying enchantments or artifacts or still exile all creatures and auras or of course using the Door to Nothingness witch is, yet, on the side deck. Another great combination would be casting Freyalise, Llanowar's Fury using her first ability, then cast Beacon of Tomorrows, then one more elf, and finally cast a Diabolic Tutor search for Beacon of Tomorrows again and use the -6 ability of Freyalise, Llanowar's Fury, you'll likely draw the Lightning Greaves and the Gilt-Leaf Archdruid to start the super cast hahaha.
This deck has a great weakness against burns, removal, counters and mill since the greaves can only be in one creature, and Asceticism take a little to long for entering the battlefield, and if I could I would put a card:emrakul, fragment of eons, or anything like that, just for saving your ass from mill, cause otherwise it will be very dangerous to put cards in graveyard, especially if Beacon of Tomorrows ends that wayThat said, against creatures in general its a super fun deck to play, and that's its porpuse.
side deck for:
multiple players Door to Nothingness, if you hold cards in hand until you can explode and finalize everyone in one play with lots of Wirewood Channeler, Door to Nothingness and Beacon of Tomorrows. This card I recomend only in big tabbles of players since you can play quietly until you have the right cards, so in the true side deck its only one of this. You'll put four of these cards only when you'll play with multiple players, otherwise, put only one of them, if your oponent can make any move witch may exile all of your creatures in your last move.
Allies or creature cards that trigger abillities entering the battlefield with Torpor Orb
artifacts, enchantments, etc... with Druid's Deliverance for surviving a few turns until you cast Merciless Eviction, other option may be Consulate Crackdown or Austere Command, but i decided to let the Merciless Eviction due to its colors (more aproprieted to this deck since its only one white mana, witch can be paid with Elvish Harbinger or Wirewood Channeler.
And finally against counters, try to decieve the oponent into spending his mana and cards on elfs, while you hold the Gilt-Leaf Archdruid and Hive Mind, that way you might have a chance of getting back in the game, cause you'l draw a lot and counters will be very hard to get you.