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The goal of this deck is to win around turn 6 or 7 consistently. Iname is good at being able to send most of the nonlands to the graveyard. From there, it should be easy to pull a wincon. There are a few different options for doing so...

Syr Konrad is an easy way to win by damaging opponents by putting over 20 spirits into the grave, and then pulling the spirits right back out. Ghastly Conscription, Haunting Voyage, Living Death, Twilight's Call all create an easy way to pull out the spirits onto the battlefield. This can build up a huge army in the mid-game. This should allow for being able to overpower most opponents. Mortal Combat also allows for finishing a game relatively quickly. In order to pull off this wincon more consistently, there is Diabolic Intent, Diabolic Tutor, Final Parting, Mausoleum's Secrets to tutor for these cards.

If the game is not finished, but you manage to get out all the spirits onto the field, there are a few ways to lock down the game a bit. He Who Hungers, and a few other spirits, can be used to discard all of your opponents' hands. The best combo is to spirits with 1 or less power (Baleful Eidolon, Darkling Stalker, etc.) and having Shirei, Shizo's Caretaker bring them back at your endstep. It should be easy to pay for He Who Hunger's ability using Crypt Ghast, Cabal Coffers, and Black Market. You should also feel comfortable swinging into opponents, regardless of their board state, as you will have soulshift to keep up recursion of your spirits. Having the spirits added to your hand will allow for casting them, causing quite a few triggers from other spirits.

If you choose to put all spirits into the grave, it is vital you have some protection against having your grave nuked. Campfire, Cranial Archive, Elixir of Immortality, Perpetual Timepiece, The Stasis Coffin all provide some level of protection from graveyard hate. There are a few others that may deserve to be sideboarded, and adjusted, based on your playgroups amount of grave hate.

Bone Harvest is another way to get some recursion from some of the better spirits, such as Revenant or Horobi Death's Wail if you want to keep most of the spirits in the grave.

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Date added 9 months
Last updated 9 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 2 Mythic Rares

18 - 30 Rares

27 - 29 Uncommons

16 - 24 Commons

Cards 100
Avg. CMC 3.83
Tokens Copy Clone, Foretell, Human Soldier 1/1 W, Manifest 2/2 C, Morph 2/2 C, Phyrexian Germ 0/0 B
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