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Enchantment fun

Notes: Not using 1x Absolute Law or 1x Elephant Grass because I feel they are a bit too un-fun for other players at the table. Not using 1x Curse of Silence because that's a lame way to break a combo. I am thinking 1x Hall of Gemstone might fall into the "too un-fun for others" category, but I've never used it, so I am not sure Not interested in 1x Nature's Chosen plays

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Casual

97% Competitive

Revision 1 See all

(2 years ago)

+1 Archangel of Thune main
+1 Archon of Sun's Grace main
+1 Bala Ged Recovery  Flip main
+1 Banishing Light main
+1 Bonds of Mortality main
+1 Bountiful Promenade main
+1 Buried Ruin main
+1 Calix, Destiny's Hand main
+1 Cathars' Crusade main
+1 Command Tower main
+1 Craterhoof Behemoth main
+1 Darksteel Mutation main
+1 Detection Tower main
+1 Doubling Season main
+1 Elspeth, Sun's Champion main
+1 Feed the Pack main
+1 Flooded Strand main
+5 Forest main
+1 Ghostly Prison main
+1 Grasp of Fate main
and 71 other change(s)
Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

48 - 0 Rares

22 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.70
Tokens Angel 4/4 W, Emblem Elspeth, Sun's Champion, Human 2/2 G, Pegasus 2/2 W, Soldier 1/1 W, Spirit Cleric */* W, Treasure, Wolf 2/2 G
Folders Current EDH
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