Sideboard


Maybeboard


Voltron + Discard

Designed to be an instant threat as it enters the battlefield leaving opponents limited time to act. Because graveyard hate is strong, i decided going for equal discard would be more fitting than self mill. The deck adapts to graveyard hate very easily as it can be played normal, or with minimal graveyard contact. What opponents have in their gy is usually of no importance, as my creatures have been picked for optimal Mime combinations, and i rarely use an opponents. All Mime combos are a mix

Prime Copy

  1. Blighted Agent = evasion + tko + chump blocker
  2. Decimator of the Provinces = haste + evasion
  3. End-Raze Forerunners = haste + evasion
  4. Jodah's Avenger = DD + evasion
  5. Nether Traitor = haste + evasion
  6. Putrefax = haste + evasion + tko + self gy
  7. Reality Smasher = haste + evasion + discard
  8. Skithiryx, the Blight Dragon = haste + evasion + tko
  9. Thrasta, Tempest's Roar = haste + evasion + hexproof
  10. Vorinclex, Monstrous Raider = haste + evasion + doublecounters

**Ancillary Copy **

  1. Consuming Aberration = very fat
  2. Death's Shadow = fat + self gy
  3. Doomgape = fat + self gy
  4. Force of Savagery = fat + self gy
  5. Ghalta, Primal Hunger = fat + cheap
  6. Krosan Cloudscraper = fat + self gy with morph
  7. Lord of Extinction = very fat
  8. Phyrexian Dreadnought = fat + self gy
  9. Phyrexian Soulgorger = fat + self gy
  10. Titanoth Rex = fat + self gy with cycling

Hybrid Copy

  1. Inkwell Leviathan = fat + shroud + evasion
  2. Kederekt Leviathan = field clear
  3. Sagu Mauler = shroud + evasion + self gy
  4. Siege Behemoth = shroud + evasion
  5. Simic Sky Swallower = shroud + evasion
  6. Woodfall Primus = evasion + removal + recur
  1. Birds of Paradise = ramp + evasion
  2. Fauna Shaman = gy dump + tutor
  3. Hermit Druid = gy dump + ramp
  4. Jarad, Golgari Lich Lord = direct dmg
  5. Mirror-Mad Phantasm = gy dump + evasion
  6. Satyr Wayfinder = gy dump + ramp

What not to suggest:

  • Counters. Although is my fav color, i absolutely hate the counterplay aspect of it.

  • Meta. Just because the deck has in it and every blue deck runs Cyclonic Rift, does not mean it needs to be in the deck.

  • Mill. If not a main strategy, splash of mill is pretty pointless in EDH. At this point, a new deck focusing on mill would be better off.

  • Reanimation. There is no need to reanimate most of the creatures in the deck. They are more useful in the graveyard, and if they made it there already, its only beneficial

+1 Journey to Eternity

Suggestions

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[Add] Shifting Woodland [Remove] Forest

Comments

Casual

93% Competitive

Date added 10 years
Last updated 6 months
Exclude colors WR
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

20 - 3 Mythic Rares

43 - 7 Rares

13 - 1 Uncommons

14 - 4 Commons

Cards 100
Avg. CMC 3.39
Tokens Morph 2/2 C
Folders [1] EDH - Competitive: Power lvl 9-10, interesting ideas, Upgrade
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