Maybeboard


The very simple game plan is that Breeches and Malcolm gather up a crew of Pirates to punch the lunch money out of you and use it to cast your cards.

Well over half this deck is Pirates and Pirate accessories (to theft and assault), so getting a bunch of Pirates that either deftly maneuver past the enemy's blockers or just brute force through them is the core of the deck's main win condition, but it's not the only trick we can play. Obviously cards like Coat of Arms, Shared Animosity, and Kindred Charge are gonna be good for beating your opponents to death, but have you considered cards like Port Razer to get more combat damage triggers off of extra combats, or Lightning-Rig Crew to get a free Treasure and theft draw from everyone off of a single point of damage? Having Blue in the color identity even means we have some Pirate-themed counterspells like Hornswoggle, Spell Swindle, and Lookout's Dispersal to stop your opponents from shutting you down when you spend 15 treasures to give all your Pirates +30/+30 for existing. As any good Pirate should, we also have plenty of looting with cards like Pirate's Pillage, making impulsive decisions regarding your library with cards like Brazen Cannonade, and making impulsive decisions regarding EVERYONE'S libraries with cards like Share the Spoils.

As of time of writing, I've also separated both the Main- and Maybe-boards into Custom categories, so you too can cry at the sheer amount of cards I was forced to not put in the deck, and/or judge me harshly for passing up a free win-con like Angrath's Marauders to make room for yet another 1-drop Goblin to draw on Turn 20.

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96% Casual

Competitive

Date added 3 weeks
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

40 - 0 Rares

21 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.16
Tokens Copy Clone, Treasure
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