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A Stopped Clock // Obeka, Brute Chronologist

Commander / EDH Combo Control Toolbox UBR (Grixis)

hystericempress


...is right whenever I say so.

The primary goal underlying this deck is getting value off of cards that have drawbacks 'at the beginning of the end step,' by putting those triggers on the stack and then using Obeka's activated ability to exile the triggers by 'skipping ahead' to the turn's end. We've also got some fun tricks that allow us to play politics by offering to let other players end turns prematurely, a beefy control and card advantage suite to keep us in the game until we can deploy our win conditions, some fun, powerful Planeswalkers for value, and a quirky artifact package centering around Isochron Scepter, which is one of our main ways to win the game. We also heavily employ tutors like Demonic Tutor, Profane Tutor, Dark Petition, Tribute Mage, and Spellseeker to find our key pieces, making the deck more consistent.

Primary wincons are:

  • Isochron Scepter + Final Fortune: Allows us to use Obeka to take infinite turns as long as we protect her, letting us win via a wide variety of incremental advantages, mostly planeswalkers.

  • Isochron Scepter + Narset's Reversal: Allows us to effectively treat all our instants and sorceries as though they had buyback for 2 colorless, slowly grinding our opponents down until they're either dead or unable to mount an effective defense. We can also use our creatures and other effects like Mirari to create even more copies of our own copied spells, letting us outvalue our opponents over time until a win is assured.

  • Isochron Scepter + Dramatic Reversal: With enough mana rocks on the table, this lets us make infinite mana and then cast something for X that kills our opponent; usually, Exsanguinate or Earthquake. Easy, classic, straightforward.

  • Tokens: Kiki-Jiki and Mimic Vat allow us to copy creatures with powerful effects, while Obeka lets us exile their end-of-turn disappearing act, letting us abuse their abilities to generate huge amounts of advantage over time, filtering our deck, tutoring, copying spells, sweeping threats, drawing cards, and just generally getting up to shenanigans. Our Evoke creatures, Mulldrifter and Shriekmaw, play especially well with Mimic Vat, letting us cast for Evoke to get their EBTs, then put them under Mimic Vat to keep recurring copies, letting us draw ridiculous amounts of cards and wipe our opponent's creatures at low mana cost.

  • Bribery: Sometimes you just play your opponent's Craterhoof Behemoth on turn 5. Or a Blightsteel Colossus. Or just whatever the best enormous, game-ending creature they have is. Bribery's flexible like that.

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Date added 4 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

43 - 0 Rares

19 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.25
Tokens Copy Clone, Emblem Chandra, Torch of Defiance, On an Adventure
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