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Afterburn

Modern

Grunni


Sideboard

Instant (2)

Sorcery (2)


It's a Worldfire deck! :D

Koth of the Hammer and Gilded Lotus are used to hit the 9 mana I need rather quickly. Evolving Wilds and Traveler's Amulet have served me very well over a dozen and a half games in getting me the Plains and mountains I need with low-mana opening hands.

The deck focuses on using the exile zone to finish up after the burn. (Title drop!) Oblivion Ring and Journey to Nowhere are good for putting my own creatures into semi-permanent exile, whereupon the Worldfire will release them from their portal prisons into the scorched barrens where they may finish off the opponent the next turn. Fiend Hunter can do the same, with a body to block chumps to boot.

I can use those last three cards offensively if I have a Pull from Eternity in hand. I really, really love this card.

Arc Blade can be used to win once Worldfire has been cast, but I don't need to wait for the timing. Casting it early means that it can be used for some chump spot removal.

Keldon Marauders make Worldfire an instant kill, because their triggered ability goes on the stack and doesn't begin to resolve until after Worldfire has completely finished resolving.

This deck is weak to most simple aggro rush decks. I can get lucky, but this deck generally takes two or three too many turns to survive against fast decks. I need help on the sideboard for these scenarios.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Modern legal.

Rarity (main - side)

8 - 0 Mythic Rares

6 - 2 Rares

15 - 2 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 3.19
Tokens Emblem Koth of the Hammer
Folders Modern
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