So I have been waiting for what seems to be a decent and competitive JUND Reanimator/Whip deck for a while now and I think this one in some way shape or form is it. The mana base seems off but I have yet to try it out. Any advice for maybe more removal or some better mana fixing is always welcome. Also if you like the deck please +1!!!

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So after running this in 3 rounds I found it running like complete crap. The mana never ever came no matter what I tried. If I had something to cast that needed fuel from the graveyard it wasn't there. After a few suggestions and notes I had taken through out the night I realized the Mono-B shell I was trying to make work wasn't and probably could never work with 3 colors. So I removed the Mogis's Marauder and the Gray Merchant of Asphodel]]. Great idea for the deck in theory and on paper but in action it did not work. I added the Sylvan Caryatid and Courser of Kruphix an re-adjusted the manabase.

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Revision 10 See all

(9 years ago)

-2 Grave Strength main
+1 Gray Merchant of Asphodel main
-3 Nighthowler main
+3 Nyx Weaver main
-1 Soul of Innistrad main
-1 Tasigur, the Golden Fang main
+3 Ultimate Price main
Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 0 Rares

17 - 0 Uncommons

7 - 0 Commons

Cards 60
Avg. CMC 3.69
Tokens Insect 1/1 G w/ Flying, Deathtouch
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