The main win con of the deck is to get Mind Over Matter + Temple Bell into the field at the same time. These two cards plus either Darksteel Colossus or Blightsteel Colossus (these are replacement effects and do not pass priority, Eldrazis won't work) make for everyone drawing their whole deck and failing to draw except you. Short of something with split second, there isn't much that can prevent you from responding by continuing the combo.

Secondarily, I have a another combo involving infinity. Ensoul Artifact + Freed from the Real + Gilded Lotus combine to form a 5/5 that taps for as much mana as you could ever need of any color. So I play some silly X spells (Villainous Wealth, Sphinx's Revelation) for alternate win cons.

All the rest of the deck is ways to put these cards in your hand and to prevent the opponents from stopping you. Fairly consistent but it can still be over run, with the lack of creatures, if a wrath of some kind is not handy.Please note that the lands listed are what I physically own that work for the deck the best so the colors and types aren't the best for the deck per say, but that is a kind of handicap the way I look at it. ;)

Any ideas would be great to hear though!

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Date added 7 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

53 - 0 Rares

23 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.29
Tokens Copy Clone, Phyrexian Germ 0/0 B
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