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My Arahbo cat tribal deck. This has actually gotten pretty mean pretty fast. You don't even have to have special cats, you just need to get ANY cat out and pump it up. It gets out of control before you realize it.

This deck can get very aggressive without even trying, so if you're not careful it'll pull hate from the get go because of the low cost cats combining with the +3/+3 each time you attack. You can turn two swing for 5 damage depending on what cat you can get out on turn one. A lot of this deck has become focused around the equipment. I like this style because it becomes irrelevant which cat you have out, it can go big on the opponents. This is what I've worked on to get around board wipes. I'm still on the fence about Darksteel Forge to protect the equipment themselves, but I'll add it eventually to try if I feel my equipment are getting blown up too much.

There are very few cards that don't fit the overall cat feel. I've tried to limit this as much as possible because I like matching the flavor. With the build being around equipment though, Stonehewer Giant felt like a must so that I can get out specific answers.

The biggest concern I've found with the deck so far is the lack of overall removal. There are a few cards leftover from the precon version of the deck, but the next phase will be adjusting the removal. So any awesome tips are always appreciated. ;)

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Date added 7 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

38 - 1 Rares

23 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Adorned Pouncer 4/4 B, Cat 1/1 W w/ Lifelink, Cat 2/2 W, Cat Soldier 1/1 W, Copy Clone, Knight 2/2 W w/ Vigilance
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