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Content Originally a Wizard tribal Brawl deck I converted it into a Commander deck. Now a Niv-Mizzet, Parun deck centered around slinging spells and drawing cards, and win when I'm all out of bubble-, I mean, cards.

Anyway, the deck is still a work in progress. The general idea is to use wheel effects to disrupt my opponents' hands and draw cards and hopefully decking out with Laboratory Maniac or Jace, Wielder of Mysteries on the field to win the game. The flavor of the deck is also to make use of creatures that abilities are triggered by casting instant and sorceries. This is a wizard's deck, and wizards are known for casting spells.

Main Combos:

Win Condition:

Jace, Wielder of Mysteries + Laboratory Maniac by decking myself out with card draw spells and abilities boosted by Alhammarret's Archive

New description will be added at a later date.

Suggestions

Updates Add

+1 Dispel // +1 Spell Pierce // +1 Snap // -1 Naru Meha, Master Wizard // -1 Volcanic Visions (DDS) // -1 Drowned Secrets

I don't want the deck to be completely casual. Volcanic Visions (DDS) is too much mana and I don't have many spell to make use of the secondary effect. Naru Meha, Master Wizard hasn't seen play in any games and there are other ways to copy spells. Drowned Secrets would be better in a mill deck. I replaced them spells to provide more interaction.

Comments

91% Casual

Competitive