The goal of this deck is to gain a lot of life by small redundant triggers like Lifegift. And once Beledros Witherbloom is out it's time to push for the win. Since he is so expensive as a commander we need to get a working set-up and a good life total to be able to activate Beledros Witherbloom right away. In other words Beledros Witherbloom should essentially pay for himself (paying 10 life in a lifegain shouldn't be a worry).

The most reliable ways to finish games are probably Exquisite Blood in combination with either Dina, Soul Steeper, Vito, Thorn of the Dusk Rose or Marauding Blight-Priest which all will result in an infinite Lifegain and -drain combo that wins you the game as soon as either one of your opponents lose life or you gain life. Another way to finish is by just casting a huge Torment of Hailfire, maybe by turning all of our tokens into mana with Culling Ritual or just having heaps of mana with the good old Cabal Coffers and Urborg, Tomb of Yawgmoth combo. There is also Exsanguinate in the deck, which works very similar to Torment of Hailfire regarding it's finishing potential, but it's also just a good card to trigger Lifegain overall.

In terms of consistency and card advantage to be able to pull these funny things off I thought Necropotence is just a perfect fit for this deck and there's also Dig Up as a Tutor for one of the finishing pieces. Other than that there are a bunch of sweet card draw effects like Well of Lost Dreams or Stinging Study that most of time draw a ton of cards so being able to spend all the mana with Beledros Witherbloom should be possible. Another great fit here is Zendikar Resurgent, which you usually only see in Big Mana Land strategies since mana doublers are kind of slow and janky but with Beledros Witherbloom this card just becomes pretty good, because we can get value out of this right away.

Improvment ideas and opinions are welcome :)

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93% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

42 - 0 Rares

18 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.16
Tokens Beast 3/3 G, Human Cleric 1/1 BW, Pest 1/1 BG, Squirrel 1/1 G, Treasure, Worm 1/1 BG, Zombie 2/2 B
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