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The general idea of this deck is to get a creature out that can one-hit-KO someone.

The "Ideal" hand would allow you to get out Kiln Fiend on turn 2 and then on turn 3 or 4 you dump out a hand full of spells to power him up. Two almost-necessary effects that you need to dump on him somewhere are:-Unblockable-Double-Strike

Because with those, simply getting to 10/whatever means you've got a death-blow.

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Date added 11 years
Last updated 10 years
Legality

This deck is not Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

10 - 0 Rares

15 - 11 Uncommons

26 - 4 Commons

Cards 60
Avg. CMC 1.41
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