Vampire over run. A big part of this deck is unstoppable damage. Building Bloodchief Ascension up as quickly as possible
Bloodchief Ascension
+
Kalastria Highborn
Kalastria Highborn's ability allows for me to counter up Bloodchief Ascension any time one of my baby vamps die. (2 points of damage to opponent for each vamp I control that dies. For the cost of 1 Black mana)
Blood Artist
+
Kalastria Highborn
3 points of damage for each vampire I control that dies, for 1 black mana.Blood Artist + any kill cards, instant direct damage
Liliana Vess
+
Vampire Nocturnus
Allows me to change top card of library if needed to activate Vampire Nocturnus' ability to buff my vampires. Liliana Vess also allows me to utilize BloodChief Ascension with its discard ability.
Heavy removal package for dealing with threats throughout entire game.Early Removal : 2 Go for the Throats, 4 Tragic slipsMid Removal: 3 Gatekeeper Malakir, 1 Drown in SorrowLate Game Removal: 1 Killing Waves
9/8/2015 After taking 2nd place with this deck in a local modern tourney I have made a few updates.Added :4x Viscera Seer2x Barter in Blood4X Tragic SlipAdjusted other creatures accordingly I ran in to the problem that I had little removal for indestructible creatures, hence the Tragic Slips. Also players werent wanting to kill my smaller vampires because of Blood Artist and Kalastria Highborn hitting them for 3 points of damage for each one of mine that died.So I added 4x Viscera Seer and 2x Barter in blood. With that I can sacrifice one of my smaller vampires to do damage and scry for a cost of 1 black mana. With Barter in Blood I sacrifice 2 Vampires they sacrifice 2 creatures plus they take 4 points of damage, and I gain 4 points of life for a meager cost of 6 mana. Ok, not meager but worth it to me.
Any and all feedback would be appreciated.