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Sorcery (1)


This is something I want to make as modern viable as I can, and any suggestions would be appreciated, especially with the land base. The basic idea is to get control of the board with removal, and keep control with Chasm Skulker and Lorescale Coatl while running through cards with draw spells and Courser of Kruphix so that I can either swing for game by striking down any blockers with removal, or win with Chasm Skulker + Rite of Consumption

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Date added 8 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 1 Mythic Rares

20 - 7 Rares

14 - 2 Uncommons

10 - 5 Commons

Cards 60
Avg. CMC 2.55
Tokens Emblem Kiora, the Crashing Wave, Kraken 9/9 U, Squid 1/1 U
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