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Blotting Out the Sun (with blue drakes!)

Unknown*

ndru


Sorceries and Instants to keep the enemy's creatures and burn spells at bay, later use them and braintstorms to trigger Talrand, The Sky Summoner and create an army of drakes, as well as adding charges to Sphinx-Bone Wand. Favourable Winds are an obvious way of pumping them up - the drakes themselves are my main win condition. Silver Myr's to assist with mana to help bring Sphinx-Bone Wand and Stormtide Leviathan out, both of which are my secondary win conditions.

Suggestions

Updates Add

-1 Index, -2 Encrust.

+2 Silver Myr, +1 Stormtide Leviathan

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is Unknown legal.

Rarity (main - side)

6 - 0 Rares

16 - 0 Uncommons

18 - 0 Commons

Cards 60
Avg. CMC 2.48
Tokens Drake 2/2 U
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